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GuidoRegent

GuidoRegent

GuidoRegent's picture

Alan Hook

Position: Lecturer

Organization: Salford University, Manchester Metropolitan University, North Trafford Colle

Profile

Alan Hook is an artist, creative technologist and inventor that has engaged with technological practices through art for over 10 years. Currently working for Manchester Metropolitan University and studying his Masters degree under the Telematic artist and inovater Paul Sermon at the University of Salfords.

He has exhibited across the UK and Europe, mainly working within the field of Physical Computing and Sci-Art, his practice has engaged with Robotics, Telematics, and Bio-art (so far)...

Areas of Expertise

"Layout, photoshop, in design","Physical Computing, Multi-Media/Post-Media Installations, Video Editing.","Curatorial Work, Exhibition Installation (RL), Publisity","Building, performative work and experimentation","Scupture, Body Casting, Video Editing, Web Design, Physical Computing, Multi-Media/Post-Media Installations, Flash/Director annimation/game design"

Location


Manchester, ,
United Kingdom
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Join Date

7 Feb 2011 - 10:04am

Activity

No Activity for this user.

Project Portfolio

Connecting Point: Hole in (Virtual) Space
1 Projects Posted
  • Connecting...
    http://thetechopensource.thetech.org/sites/default/files/imagecache/large/projects_a-m/connecting-point-hole-in-virtual-space/diagram.jpg
    Connecting Point: Hole in (Virtual) Space
    “Connecting Point” is a first life/second life live camera feed system that links a first life physical space to a
    http://thetechopensource.thetech.org/sites/default/files/imagecache/huge/projects_a-m/connecting-point-hole-in-virtual-space/diagram.jpg
    http://thetechopensource.thetech.org/sites/default/files/projects_a-m/connecting-point-hole-in-virtual-space/diagram.jpg

My Projects at the Tech Open Source

Connecting Point: Hole in (Virtual) Space

“Connecting Point” is a first life/second life live camera feed system that links a first life physical space to a second life location through two screens, one in second life and one in first life. The live camera feeds are set up to link the participants to complete goals and play games in and across the two areas.

The Tech Museum 2011 © All rights reserved.
The Tech Open Source is generously supported by a grant from the Gordon and Betty Moore Foundation.
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